![]() The Quickfire Initiative configs are very different from the old defaults. ![]() To make modding and general extensions of the game easier the game's code is now unobfuscated. It introduces balance changes that the Quickfire initiative developed and tested. For this reason, this will probably be the last update on the non-universe-update version of StarMade. The universe update is well underway and the code bases are now so different that any change on the old version takes a lot of time because of migrating. I'm still alive and want to finish the game, but I'll leave the source for the community for now. (since I can't work on it until I have enough money to not have to work on other projects for a while) StarMade will go Open Source for the community. ![]() There will be an actual game update and more news within the next few days. schema, the Schine crew, and the StarLoader Team & Community.Ī SSL cache issue has caused the launcher to think that the certificate is expired. Special thanks to the StarLoader Team & Community as well.) (special thanks to all the people working on the code already, enabling new updates. If you like to contribute, please feel free to send me (schema) a PM in the StarMade discord. The code is currently open on an invite-based system until we made sure that everything is in order. Check the StarLoader discord for tutorials. The modding API is a work in progress and subject to change, but many of the core systems are in place. Servers may still experience a few bugs, however, but hopefully not many. Joining modded servers will automatically download the mods needed to join. Note that there may be some bugs, please report these to the StarLoader discord There is also an addition of an in-development mod loader. Defensive effects (such as armor chambers and innate defenses from the BlockBehaviorConfig) are now functional.
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